| FMeshPassDrawListContext::AddCommand()
|
Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
Include |
#include "MeshPassProcessor.h" |
Source |
/Engine/Source/Runtime/Renderer/Private/MeshPassProcessor.cpp |
virtual FMeshDrawCommand & AddCommand
(
FMeshDrawCommand & Initializer,
uint32 NumElements
)