FDebugUniformExpressionSet::Matches

Returns true if the number of uniform expressions matches those with which the debug set was initialized.

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MaterialShader.h

Include

#include "MaterialShader.h"

Syntax

bool Matches
(
    const FUniformExpressionSet & InUniformExpressionSet
) const

Remarks

Returns true if the number of uniform expressions matches those with which the debug set was initialized.

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