MeshDrawCommands

Using [TChunkedArray](API\Runtime\Core\Containers\TChunkedArray) to support growing without moving [FMeshDrawCommand](API\Runtime\Renderer\FMeshDrawCommand), since [FVisibleMeshDrawCommand](API\Runtime\Renderer\FVisibleMeshDrawCommand) stores a pointer to these.

Windows
MacOS
Linux

Syntax

TChunkedArray< FMeshDrawCommand > MeshDrawCommands

Remarks

Using TChunkedArray to support growing without moving FMeshDrawCommand, since FVisibleMeshDrawCommand stores a pointer to these.

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