FDynamicPassMeshDrawListContext::FDynamicPassMeshDrawListContext

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h

Include

#include "MeshPassProcessor.h"

Syntax

FDynamicPassMeshDrawListContext
(
    FDynamicMeshDrawCommandStorage & InDrawListStorage,
    FMeshCommandOneFrameArray & InDrawList,
    FGraphicsMinimalPipelineStateSet & InPipelineStateSet,
    bool & InNeedsShaderInitialisation
)

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