Module |
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Header |
/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
Include |
#include "MeshPassProcessor.h" |
class FGraphicsMinimalPipelineStateId
Uniquely represents a FGraphicsMinimalPipelineStateInitializer for fast compares.
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AddSizeToLocalPipelineIdTableSize ( |
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GetId() |
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GetLocalPipelineIdTableSize() |
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FGraphicsMin... |
GetPersistentId ( |
Get a ref counted persistent pipeline id, which needs to manually released. |
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GetPersistentIdNum() |
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GetPersistentIdTableSize() |
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const FGraph... |
GetPipelineState ( |
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FGraphicsMin... |
GetPipelineStateId ( |
Get a pipeline state id in this order: global persistent Id table. |
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InitializePersistentIds() |
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IsValid() |
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RemovePersistentId |
Removes a persistent pipeline Id from the global persistent Id table. |
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ResetLocalPipelineIdTableSize() |
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operator!= ( |
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operator== ( |
Name |
Description |
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PersistentTableType |