FGraphicsMinimalPipelineStateInitializer::FGraphicsMinimalPipelineStateInitializer

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MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h

Include

#include "MeshPassProcessor.h"

Syntax

FGraphicsMinimalPipelineStateInitializer
(
    FMinimalBoundShaderStateInput InBoundShaderState,
    FRHIBlendState * InBlendState,
    FRHIRasterizerState * InRasterizerState,
    FRHIDepthStencilState * InDepthStencilState,
    FImmutableSamplerState InImmutableSamplerState,
    EPrimitiveType InPrimitiveType
)

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