VertexFactoryInput

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/HairStrandsInterface.h

Include

#include "HairStrandsInterface.h"

Syntax

struct VertexFactoryInput

Variables

Name Description

Public variable

bool

 

bScatterSceneLighting

Public variable

bool

 

bUseStableRasterization

Public variable

float

 

HairDensity

Public variable

float

 

HairLength

Public variable

FShaderResource...

 

HairPositionBuffer

Public variable

FVector

 

HairPositionOffset

Public variable

float

 

HairRadius

Public variable

FTransform

 

LocalToWorldTransform

Public variable

uint32

 

VertexCount

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