Module |
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Header |
/Engine/Source/Runtime/Renderer/Public/HairStrandsInterface.h |
Include |
#include "HairStrandsInterface.h" |
struct RestLODData
Name | Description | ||
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LODIndex |
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MeshInterpolationWeightsBuffer |
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MeshSampleIndicesBuffer |
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RestRootTrianglePosition0Buffer |
Rest root triangles' positions are relative to root center (for preserving precision) |
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RestRootTrianglePosition1Buffer |
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RestRootTrianglePosition2Buffer |
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RestSamplePositionsBuffer |
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RootTriangleBarycentricBuffer |
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RootTriangleIndexBuffer |
The index buffers stores the mesh section & the triangle index into a single uint32 (3 highest bits store the section (up to 8 sections) See EncodeTriangleIndex & DecodeTriangleIndex functions in HairStrandsMeshProjectionCommon.ush |
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SampleCount |
Samples to be used for RBF mesh interpolation. |
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EStatus * |
Status |