FMeshDrawCommand::SubmitDraw

Submits commands to the RHI Commandlist to draw the MeshDrawCommand.

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h

Include

#include "MeshPassProcessor.h"

Source

/Engine/Source/Runtime/Renderer/Private/MeshPassProcessor.cpp

Syntax

static void SubmitDraw
(
    const FMeshDrawCommand &restrict MeshDrawCommand,
    const FGraphicsMinimalPipelineStateSet & GraphicsMinimalPipelineStateSet,
    FRHIVertexBuffer * ScenePrimitiveIdsBuffer,
    int32 PrimitiveIdOffset,
    uint32 InstanceFactor,
    FRHICommandList & CommandList,
    class FMeshDrawCommandStateCache &
restrict StateCache
)

Remarks

Submits commands to the RHI Commandlist to draw the MeshDrawCommand.

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