FMeshMaterialShader::GetShaderBindings

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References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MeshMaterialShader.h

Include

#include "MeshMaterialShader.h"

Source

/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.cpp

Syntax

void GetShaderBindings
(
    const FScene * Scene,
    ERHIFeatureLevel::Type FeatureLevel,
    const FPrimitiveSceneProxy * PrimitiveSceneProxy,
    const FMaterialRenderProxy & MaterialRenderProxy,
    const FMaterial & Material,
    const FMeshPassProcessorRenderState & DrawRenderState,
    const FMeshMaterialShaderElementData & ShaderElementData,
    FMeshDrawSingleShaderBindings & ShaderBindings
) const

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