Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/MeshMaterialShader.h |
Include |
#include "MeshMaterialShader.h" |
FMeshMaterialShaderPermutationParameters
(
EShaderPlatform InPlatform,
const FMaterialShaderParameters & InMaterialParameters,
const FVertexFactoryType * InVertexFactoryType,
const int32 InPermutationId
)