FMeshPassProcessor::ComputeMeshFillMode

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References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h

Include

#include "MeshPassProcessor.h"

Source

/Engine/Source/Runtime/Renderer/Private/MeshPassProcessor.cpp

Syntax

static ERasterizerFillMode ComputeMeshFillMode
(
    const FMeshBatch & Mesh,
    const FMaterial & InMaterialResource,
    const FMeshDrawingPolicyOverrideSettings & InOverrideSettings
)

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