Module |
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Header |
/Engine/Source/Runtime/Renderer/Public/PostProcessParameters.h |
Include |
#include "PostProcessParameters.h" |
struct FPostProcessPassParameters
Currently hard coded to 4 input textures convenient but not the most optimized solution
Name | Description | ||
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Bind ( |
Initialization constructor. |
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const FTypeL... |
GetTypeLayout() |
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Set ( |
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SetCS ( |
Set the compute shader parameter values. |
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SetPS ( |
Set the pixel shader parameter values. |
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SetVS ( |
Set the vertex shader parameter values. |
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FTypeLayoutD... |
StaticGetTypeLayout() |
Name |
Description |
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InternalLinkType |
Name |
Description |
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DerivedType |
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InternalBaseType |
Name |
Description |
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CounterBase |
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InterfaceType |