Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
Include |
#include "PrimitiveSceneInfo.h" |
struct FPrimitiveFlagsCompact
Flags needed for shadow culling. These are pulled out of the FPrimitiveSceneProxy so we can do rough culling before dereferencing the proxy.
Name | Description | |
---|---|---|
|
FPrimitiveFlagsCompact ( |