Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
Include |
#include "PrimitiveSceneInfo.h" |
Source |
/Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp |
void BeginDeferredUpdateStaticMeshesWithoutVisibilityCheck()
Will update static meshes during next InitViews, even if it's not visible.