Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
Include |
#include "PrimitiveSceneInfo.h" |
Source |
/Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp |
static void UpdateStaticMeshes
(
FRHICommandListImmediate & RHICmdList,
FScene * Scene,
const TArrayView< FPrimitiveSceneInfo * > & SceneInfos,
bool bReAddToDrawLists
)
Updates the primitive's static meshes in the scene.