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Header |
/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h |
Include |
#include "SceneRenderTargetParameters.h" |
class FSceneTextureShaderParameters
Encapsulates scene texture shader parameter bindings.
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Bind ( |
Binds the parameters using a compiled shader's parameter map. |
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const FTypeL... |
GetTypeLayout() |
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const FShade... |
GetUniformBufferParameter() |
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IsBound() |
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IsSameUniformParameter ( |
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Set ( |
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FTypeLayoutD... |
StaticGetTypeLayout() |
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InternalLinkType |
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DerivedType |
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InternalBaseType |
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CounterBase |
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InterfaceType |