RegisterHairStrands

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MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/HairStrandsInterface.h

Include

#include "HairStrandsInterface.h"

Source

/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsInterface.cpp

Syntax

void RegisterHairStrands
(
    uint32 ComponentId,
    uint32 SkeletalComponentId,
    EWorldType::Type WorldType,
    const FHairStrandsInterpolationData & E,
    const FHairStrandsProjectionHairData & RenProjection,
    const FHairStrandsProjectionHairData & SimProjection,
    const FHairStrandsPrimitiveResources & PrimitiveResources,
    const FHairStrandsDebugInfo & DebugInfo,
    const FHairStrandsProjectionDebugInfo & DebugProjectionInfo
)

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