Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/HairStrandsInterface.h |
Include |
#include "HairStrandsInterface.h" |
Source |
/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsInterface.cpp |
bool UpdateHairStrands
(
uint32 ComponentId,
EWorldType::Type WorldType,
const FTransform & HairLocalToWorld,
const FTransform & MeshLocalToWorld
)