AddPlainArray

Overload list

Windows
MacOS
Linux
Name Description

Public function

int32

 

AddPlainArray

(
    TArrayView< T > InArrayView,
    int32 InSliceCount
)

Adds a new unnamed register for a typed plain array from an array view.

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FVector2D > InArrayView,
    int32 InSliceCount
)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FVector4 > InArrayView,
    int32 InSliceCount
)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FName > InArrayView,
    int32 InSliceCount
)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FString > InArrayView,
    int32 InSliceCount
)

Private function

int32

 

AddPlainArray

(
    const FName& InNewName,
    int32 InElementSize,
    int32 InCount,
    const uint8* InDataPtr,
    int32 InSliceCount
)

Adds a new named register for a plain array from a data pointer (used by compiler)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< T > InArrayView,
    int32 InSliceCount
)

Adds a new named register for a typed plain array from an array view (used by compiler)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FRotator > InArrayView,
    int32 InSliceCount
)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FQuat > InArrayView,
    int32 InSliceCount
)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FTransform > InArrayVie...,
    int32 InSliceCount
)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FLinearColor > InArrayV...,
    int32 InSliceCount
)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FColor > InArrayView,
    int32 InSliceCount
)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FPlane > InArrayView,
    int32 InSliceCount
)

Public function

int32

 

AddPlainArray

(
    const FName& InNewName,
    TArrayView< FVector > InArrayView,
    int32 InSliceCount
)

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