FSessionLogMessage

Structure for log messages.

Windows
MacOS
Linux

References

Module

SessionServices

Header

/Engine/Source/Runtime/SessionServices/Public/SessionLogMessage.h

Include

#include "SessionLogMessage.h"

Syntax

struct FSessionLogMessage

Remarks

Structure for log messages.

Variables

Name Description

Public variable

FName

 

Category

Holds the log category.

Public variable

FGuid

 

InstanceId

Holds the identifier of the engine instance that generated this log message.

Public variable

FString

 

InstanceName

Holds the name of the engine instance that generated this log message.

Public variable

FString

 

Text

Holds the message text.

Public variable

FDateTime

 

Time

Holds the time at which the message was generated.

Public variable

double

 

TimeSeconds

Holds the number of seconds from the start of the instance at which the message was generated.

Public variable

ELogVerbosity::...

 

Verbosity

Holds the verbosity type.

Constructors

Name Description

Public function

FSessionLogMessage

(
    const FGuid& InInstanceId,
    const FString& InInstanceName,
    float InTimeSeconds,
    const FString& InText,
    ELogVerbosity::Type InVerbosity,
    const FName& InCategory
)

Creates and initializes a new instance.

Classes

Name

Description

Public struct

TimeComparer

Implements a predicate to compare two log messages by log time.

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