Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/Dsp.h |
Include |
#include "DSP/Dsp.h" |
namespace Audio
{
static void Audio::GetStereoPan
(
const float InLinearPan,
float & OutLeft,
float & OutRight
)
}
Calculates equal power stereo pan using sinusoidal-panning law and cheap approximation for sin InLinear pan is [-1.0, 1.0] so it can be modulated by a bipolar LFO