Module |
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Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/DelayStereo.h |
Include |
#include "DSP/DelayStereo.h" |
class FDelayStereo
Name | Description | ||
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bIsInit |
If the delay has started processing yet. |
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DelayMode |
What mode the stereo delay is in. |
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float |
DelayRatio |
How much to shift the delays from each other. |
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Delays |
Left channel delay line. |
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float |
DelayTimeMsec |
Amount of delay time in msec. |
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float |
Feedback |
How much delay feedback to use. |
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NumChannels |
The number of channels to use (will sum mono) |
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float |
WetLevel |
The amount of wet level on the output. |
Name | Description | |
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FDelayStereo() |
Name | Description | |
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~FDelayStereo() |
Name | Description | ||
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EStereoDelay... |
GetMode() |
Gets the current stereo dealy mode. |
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Init ( |
Initializes the stereo delay with given sample rate and default max delay length. |
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ProcessAudio ( |
Process a buffer of audio. |
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ProcessAudioFrame ( |
Process a single frame of audio. |
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Reset() |
Resets the stereo delay state. |
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SetDelayRatio ( |
Sets the delay ratio (scales difference between left and right stereo delays) |
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SetDelayTimeMsec ( |
Sets the delay time in msec. |
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SetFeedback ( |
Sets the feedback amount. |
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SetMode ( |
Sets which delay stereo mode to use. |
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SetWetLevel ( |
Sets the amount of the effect to mix in the output. |
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UpdateDelays() |
Updates the delays based on recent parameters. |