| IFilter::ProcessAudioFrame()
|
Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/Filter.h |
Include |
#include "DSP/Filter.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/Filter.cpp |
virtual void ProcessAudioFrame
(
const float * InFrame,
float * OutFrame
)
Processes a single frame of audio. Number of channels MUST be what was used during filter initialization.