FPatchSplitter::~FPatchSplitter

The destructor will mark every still connected [FPatchOutput](API\Runtime\SignalProcessing\DSP\FPatchOutput) as stale.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h

Include

#include "DSP/MultithreadedPatching.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp

Syntax

~FPatchSplitter()

Remarks

The destructor will mark every still connected FPatchOutput as stale.

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