Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/RingModulation.h |
Include |
#include "DSP/RingModulation.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/RingModulation.cpp |
void ProcessAudioFrame
(
const float * InFrame,
float * OutFrame
)
Processes the audio frame (audio frame must have channels equal to that used during initialization)