FInputChord::HasAnyModifierKeys

Checks whether this chord requires an modifier keys to be pressed.

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputChord.h

Include

#include "Framework/Commands/InputChord.h"

Syntax

bool HasAnyModifierKeys() const

Remarks

Checks whether this chord requires an modifier keys to be pressed.

Returns

true if modifier keys must be pressed, false otherwise.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss