FInputChord::Set

Sets this chord to a new key and modifier state based on the provided template Should not be called directly.

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputChord.h

Include

#include "Framework/Commands/InputChord.h"

Syntax

void Set
(
    const FInputChord & InTemplate
)

Remarks

Sets this chord to a new key and modifier state based on the provided template Should not be called directly. Only used by the key binding editor to set user defined keys

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss