FUICommandList::ProcessCommandBindings

Processes any UI commands which are activated by the specified mouse event

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandList.h

Include

#include "Framework/Commands/UICommandList.h"

Source

/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandList.cpp

Syntax

bool ProcessCommandBindings
(
    const FPointerEvent & InMouseEvent
) const

Remarks

Processes any UI commands which are activated by the specified mouse event

Returns

true if an action was processed

Parameters

Parameter

Description

InKeyEvent

The mouse event to check

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