FMarqueeRect::UpdateEndPoint

Update the location to which the user has dragged the marquee selection so far

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h

Include

#include "Framework/MarqueeRect.h"

Syntax

void UpdateEndPoint
(
    FVector2D NewEndPoint
)

Remarks

Update the location to which the user has dragged the marquee selection so far

Parameters

Parameter

Description

NewEndPoint

Where the user has dragged so far.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss