FToolBarButtonBlock

Tool bar button MultiBlock

Windows
MacOS
Linux

Inheritance Hierarchy

TSharedFromThis

FMultiBlock

FToolBarButtonBlock

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/SToolBarButtonBlock.h

Include

#include "Framework/MultiBox/SToolBarButtonBlock.h"

Syntax

class FToolBarButtonBlock : public FMultiBlock

Remarks

Tool bar button MultiBlock

Constructors

Name Description

Public function

FToolBarButtonBlock

(
    const TSharedPtr< const FUICommandI...,
    TSharedPtr< const FUICommandList > ...,
    const TAttribute< FText >& InLabel...,
    const TAttribute< FText >& InToolT...,
    const TAttribute< FSlateIcon >& In...
)

Constructor

Public function

FToolBarButtonBlock

(
    const TAttribute< FText >& InLabel,
    const TAttribute< FText >& InToolT...,
    const TAttribute< FSlateIcon >& In...,
    const FUIAction& InUIAction,
    const EUserInterfaceActionType InUs...
)

Constructor

Functions

Name Description

Public function

void

 

SetForceSmallIcons

(
    const bool InForceSmallIcons
)

Set whether this toolbar should always use small icons, regardless of the current settings

Public function

void

 

SetIsFocusable

(
    bool bInIsFocusable
)

Public function

void

 

SetLabelVisibility

(
    EVisibility InLabelVisibility
)

Overridden from FMultiBlock

Name Description

Public function Virtual Const

void

 

CreateMenuEntry

(
    FMenuBuilder& MenuBuilder
)

FMultiBlock interface

Public function Virtual Const

bool

 

HasIcon()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss