FRichTextLayoutMarshaller::SetFontSizeMultiplier

Set the Multiplier applied on the font size of the text

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Text/RichTextLayoutMarshaller.h

Include

#include "Framework/Text/RichTextLayoutMarshaller.h"

Source

/Engine/Source/Runtime/Slate/Private/Framework/Text/RichTextLayoutMarshaller.cpp

Syntax

void SetFontSizeMultiplier
(
    const float NewFontSizeMultiplier
)

Remarks

Set the Multiplier applied on the font size of the text

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss