FSlateHyperlinkRun::FWidgetViewModel::IsPressed

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateHyperlinkRun.h

Include

#include "Framework/Text/SlateHyperlinkRun.h"

Syntax

bool IsPressed() const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss