FArguments

Windows
MacOS
Linux

Inheritance Hierarchy

TSlateBaseNamedArgs

SInputKeySelector::FArguments

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Widgets/Input/SInputKeySelector.h

Include

#include "Widgets/Input/SInputKeySelector.h"

Syntax

struct FArguments : public TSlateBaseNamedArgs< SInputKeySelector >

Constructors

Name Description

Public function

FArguments()

Functions

Name Description

Public function

WidgetArgsTy...

 

AllowGamepadKeys

(
    bool InArg
)

When true gamepad keys are captured in the selected key chord, otherwise they are ignored.

Public function

WidgetArgsTy...

 

AllowModifierKeys

(
    bool InArg
)

When true modifier keys are captured in the selected key chord, otherwise they are ignored.

Public function

WidgetArgsTy...

 

ButtonStyle

(
    const FButtonStyle* InArg
)

The style of the button used to enable key selection.

Public function

WidgetArgsTy...

 

EscapeCancelsSelection

(
    bool InArg
)

When true, pressing escape will cancel the key selection, when false, pressing escape will select the escape key.

Public function

WidgetArgsTy...

 

EscapeKeys

(
    TArray< FKey > InArg
)

When EscapeCancelsSelection is true, escape on specific keys that are unbind able by the user.

Public function

WidgetArgsTy...

 

Font

(
    const TAttribute< FSlateFontInfo > ...
)

The font used to display the currently selected key.

Public function

WidgetArgsTy...

 

IsFocusable

(
    bool InArg
)

Sometimes a button should only be mouse-clickable and never keyboard focusable.

Public function

WidgetArgsTy...

 

KeySelectionText

(
    FText InArg
)

The text to display while selecting a new key.

Public function

WidgetArgsTy...

 

Margin

(
    const TAttribute< FMargin >& InAtt...
)

The margin around the selected key text.

Public function

WidgetArgsTy...

 

NoKeySpecifiedText

(
    FText InArg
)

The text to display while no key text is available or not selecting a key.

Public function

WidgetArgsTy...

 

OnIsSelectingKeyChanged

(
    const FOnIsSelectingKeyChanged& In...
)

Occurs whenever key selection mode starts and stops.

Public function

WidgetArgsTy...

 

OnKeySelected

(
    const FOnKeySelected& InDelegate
)

Occurs whenever a new key is selected.

Public function

WidgetArgsTy...

 

SelectedKey

(
    const TAttribute< FInputChord >& I...
)

The currently selected key

Public function

WidgetArgsTy...

 

TextStyle

(
    const FTextBlockStyle* InArg
)

The text style of the button text

Typedefs

Name

Description

WidgetArgsType

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