SSplitter::ComputeDesiredSize

A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSplitter.h

Include

#include "Widgets/Layout/SSplitter.h"

Source

/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp

Syntax

virtual FVector2D ComputeDesiredSize
(
    float
) const

Remarks

A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. See StackPanel for an example.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss