Module |
|
Header |
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWindowTitleBarArea.h |
Include |
#include "Widgets/Layout/SWindowTitleBarArea.h" |
WidgetArgsType & RequestToggleFullscreen
(
const FSimpleDelegate & InDelegate
)
Called when the maximize/restore button or double click needs to toggle fullscreen. We don't have access to GEngine in SWindowTitleBarArea, so the GameLayerManager or UMG widget will handle this.