FMoveCursor::GetMoveDirection

When using directional movement (i.e. Character or Word granularity; not screen position, which way to move.)

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Widgets/Text/ISlateEditableTextWidget.h

Include

#include "Widgets/Text/ISlateEditableTextWidget.h"

Source

/Engine/Source/Runtime/Slate/Private/Widgets/Text/ISlateEditableTextWidget.cpp

Syntax

FIntPoint GetMoveDirection() const

Remarks

When using directional movement (i.e. Character or Word granularity; not screen position, which way to move.)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss