STableRow::ZoneFromPointerPosition

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h

Include

#include "Widgets/Views/STableRow.h"

Syntax

EItemDropZone ZoneFromPointerPosition
(
    FVector2D LocalPointerPos,
    float RowHeight
)

Returns

the zone (above, onto, below) based on where the user is hovering over within the row

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss