FCurveHandle::GetLerp

Gets the linearly interpolated value between 0 and 1 for this curve.

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Animation/CurveHandle.h

Include

#include "Animation/CurveHandle.h"

Source

/Engine/Source/Runtime/SlateCore/Private/Animation/CurveHandle.cpp

Syntax

float GetLerp() const

Remarks

Gets the linearly interpolated value between 0 and 1 for this curve.

Returns

Lerp value.

See Also

GetLerpLooping

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