FCurveSequence::IsPlaying

Checks whether the sequence is currently playing.

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h

Include

#include "Animation/CurveSequence.h"

Source

/Engine/Source/Runtime/SlateCore/Private/Animation/CurveSequence.cpp

Syntax

bool IsPlaying() const

Remarks

Checks whether the sequence is currently playing.

Returns

true if playing, false otherwise.

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