FSlateApplicationBase::Get

Returns the current instance of the application.

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h

Include

#include "Application/SlateApplicationBase.h"

Syntax

static FSlateApplicationBase & Get()

Remarks

Returns the current instance of the application. The application should have been initialized before this method is called

Returns

Reference to the application

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss