FFontData::GetFontFilename

Get the filename of the font to use.

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Fonts/CompositeFont.h

Include

#include "Fonts/CompositeFont.h"

Source

/Engine/Source/Runtime/SlateCore/Private/Fonts/CompositeFont.cpp

Syntax

const FString & GetFontFilename() const

Remarks

Get the filename of the font to use. This may not actually exist on disk in editor builds and we should load the face buffer instead.

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