Initialize

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

Initialize

(
    const FString& InFontFilename
)

Construct the bulk font data from the given file

Public function

void

 

Initialize

(
    const void*const InFontData,
    const int32 InFontDataSizeBytes
)

Construct the bulk font data from the given data

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss