FPointerEvent::GetCursorDelta

Returns the distance the mouse traveled since the last event was handled.

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Input/Events.h

Include

#include "Input/Events.h"

Syntax

const FVector2D & GetCursorDelta() const

Remarks

Returns the distance the mouse traveled since the last event was handled.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss