Scale

!!! DEPRECATED !!! These legacy public members should ideally not be referenced, as they do not account for the render transform.

Windows
MacOS
Linux

Syntax

const float Scale

Remarks

!!! DEPRECATED !!! These legacy public members should ideally not be referenced, as they do not account for the render transform. FGeometry manipulation should be done in local space as much as possible so logic can be done in aligned local space, but still support arbitrary render transforms.

This member has been made const to prevent mutation, which would also break render transforms, which are computed during construction. There is no way to easily detect mutation of public members, thus no way to update the render transforms when they are modified.

Scale in absolute space. Equivalent to the scale of the accumulated layout transform.

Absolute coordinates could be either desktop or window space depending on what space the root of the widget hierarchy is in.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss