FSlateCachedElementData

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h

Include

#include "Rendering/DrawElements.h"

Syntax

struct FSlateCachedElementData

Functions

Name Description

Public function

FSlateCached...

 

AddCache

(
    const SWidget* Widget
)

Public function

FSlateDrawEl...

 

AddCachedElement

(
    FSlateCachedElementsHandle& CacheH...,
    const FSlateClippingManager& Paren...,
    const SWidget* Widget
)

Public function

FSlateRender...

 

AddCachedRenderBatch

(
    FSlateRenderBatch&& NewBatch,
    int32& OutIndex
)

Public function

void

 

AddReferencedObjects

(
    FReferenceCollector& Collector
)

Public function

void

 

CleanupUnusedClipStates()

Public function

void

 

Empty()

Public function

FSlateCached...

 

FindOrAddCachedClipState

(
    const FSlateClippingState* Ref...
)

Public function Const

const TSpars...

 

GetCachedBatches()

Public function

void

 

RemoveCachedRenderBatches

(
    const TArray< int32 >& CachedRende...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss