FSlateFontServices::GetRenderThreadFontCache

Get the font cache to use for the render thread

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h

Include

#include "Rendering/SlateRenderer.h"

Syntax

TSharedRef< class FSlateFontCache > GetRenderThreadFontCache() const

Remarks

Get the font cache to use for the render thread

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss