FSlateRenderer::GetResourceCriticalSection

Necessary to grab before flushing the resource pool, as it may be being accessed by multiple threads when loading.

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h

Include

#include "Rendering/SlateRenderer.h"

Syntax

FCriticalSection * GetResourceCriticalSection()

Remarks

Necessary to grab before flushing the resource pool, as it may be being accessed by multiple threads when loading.

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