FSlateRenderer::IsViewportFullscreen

Returns whether or not a viewport should be in fullscreen The window to check for fullscreen

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h

Include

#include "Rendering/SlateRenderer.h"

Source

/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateRenderer.cpp

Syntax

bool IsViewportFullscreen
(
    const SWindow & Window
) const

Remarks

Returns whether or not a viewport should be in fullscreen

The window to check for fullscreen

Returns

true if the window's viewport should be fullscreen

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss