ISlateUpdatableInstanceBuffer::GetNumInstances

How many instances should we draw?

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h

Include

#include "Rendering/RenderingCommon.h"

Syntax

uint32 GetNumInstances() const

Remarks

How many instances should we draw?

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